PHYSICS, It is What Makes the World go round!
The graphics are phenomenal, the list of aircraft to choose from is superb but the physics of flight is just not right! Granted I am no aerodynamic engineer (YET) but I do happen to know quite a bit about airplanes and how they fly. So I will cut right to the chase. Problem One, the decent/accent rate is off based on the AOA. Now I wont go into any mathematics but an experienced flyer can clearly see that it is off. So PLEASE PLEASE PLEASE in future updates (sooner rather than latter) correct this problem by, 1 making the stall speeds much lower, 2 allow for aircraft decent even when the nose is pitched up at high degrees, and 3, when landing allow the user to EASE the nose onto the tarmack. Currently the game is programmed to slam the plane into the ground the second it touches down. So please correct that and all that I have mentioned for optimal realism!
FIVESUNGENERAL about
Carrier Landings Pro